Chronomaly - Part 1: Roman Candle
A downloadable escape room
Sent back in time, you find yourself in a Roman villa trying to save the life of a young girl
Each new episode of Escape This Podcast features a unique, audio escape room run by puzzlemaster Dani Siller. With these notes, you can take on that role and run your friends through a gaming experience that is a mix between table top roleplaying and escape room puzzles.
These notes are a guide for game masters. They contain all required information to run the specified room, including:
All room items
All puzzles and solutions
All correct (and some incorrect) player actions
Full room introduction and conclusion
Any required images
Additional notes and tips
These notes are provided free of charge, but any donations would be greatly appreciated. We believe in free art and gaming, but also acknowledge that fan support is important and necessary to keep producing our work.
Status | Released |
Category | Physical game |
Author | Games by Consume This Media |
Genre | Puzzle |
Tags | Escape Game, Tabletop role-playing game |
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Comments
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Hello, I was wondering if in the future you can keep all of your project parts in one project page? It really clogs up the most recent section and just seems like a better idea to have all of the parts in one location. You may get more traffic to your projects keeping them all in one spot as well because I imagine that I'm not the only one who just ignores any projects that have tons of parts broken up in order, it just comes across as spam. Thanks for taking your time to read!
Hey,
Thanks for the response. It's lovely advice, but for these projects each installment is actually tied to a specific podcast episode in which each game is played. Usually this wouldn't be as annoying, but we are in the process of rehosting the games and moving them en masse (hence the unusual volume of games posted at one time). There's one last set of 7 games, and then it will be all done. Sorry to clog your most recent section, and we'll be done very soon! Thanks for reaching out.
-Bill
Ah ok, that makes a little more sense. Thanks for the insight!